Tuesday, July 16, 2013

Flash Animation vs HTML 5 Animation

Web development companies and individual web developer contractors are familiar with both these animation platforms. They use each when creating custom graphic designs for their clients. Ever wonder how they decide which platform would be best? It usually depends on the parameters of the graphic they wish to animate. They consider the pros and cons of both and take it from there. The factors they consider are as follows:

Age of technology
• Adobe Flash is the more reliable as it is a mature technology that has proven its reliability over the years. It has been the platform of choice for many multimedia applications due to its stability and feature-rich qualities.

• HTML 5 is a new technology that is still under development but is thought as the future technology. Although HTML 5 standards are subject to change making it less reliable.

Graphic Complexity

• Flash provides a smoother and more expressive graphical experience by making use of powerful algorithms. It allows for various special effects, as well as complex 3D graphics, to be accessible to web developers.

• HTML 5 can also handle various visual effects but become limited when it comes to complex graphics such as 3D.

OS Platform

• Flash is ideal for Window platforms but does not provide the same performance with OS like Mac and Linux.

• HTML 5 may not perform comparatively well on Window platforms, but it beats Flash on performance with OS like Mac and Linux.


• Applications rendered by Flash require the device and OS to be Adobe Flash Player compatible in order to run.

• HTML 5 does not need a player because it is natively supported by web browsers band can run without a player. Take note that it changes on the unique standards of the web browser used which may cause discrepancies.

iOS Compatibility

• Flash is not compatible with iOS devices such as smartphones and tablets.

• HTML 5 is compatible with iOS devices such as smartphones and tablets which are proving to be the trend today and in the near future.